A cohort of gamers in the real world get planeshifted into another real world that runs on the d20 mechanics.
The gamers in the "real" world have a housecat.
When the gamers planeshift into the alternative reality, they are accompanied by their housecat.
Just as the gamers inherit fantasy races, classes, skills and powers,
so too does their housecat.
This is the character record of that housecat and the d20 mechanics that represent its game-world powers.
Its real-world powers are documented elsewhere.
A Psicrystal is a real monster with explicit hit dice. "Its Hit Dice are equal to its master's Hit Dice (...) its hit points are equal to half its master's".
is Psionically focussed and refocusses as soon as practical when focus is expended
sleeps all day and night atop a stack of RPG splatbooks,
absorbing their Powers via osmosis
and knowing that people will have to pat and stroke him if they want access to the books in his hoard
wears the Psicrystal as a collar (since he has no pockets to carry it in)
communicates via the Psicrystal's telepathy with anyone else (range of 30ft)
all wealth, from a jingly jangly shiny thing all the way up to a freshly slain sparrow,
is made as an offering to his benefactor.
In return, this benefactor furnishes him with access to all the Psionic Powers and Spell books he could ever want to hoard.
And pats, always.
Shares with the Psicrystal
every power or spell cast on himself that it is viable to do so.
Unlike a Familiar's Share Spells ability,
the Psicrystal's Share Powers ability does not overrule Type restrictions.
"The owner and psicrystal cannot share powers if the powers normally do not affect creatures of the psicrystal's type
(construct)."
obtains Aid Another (+2)
from the Psicrystal on every test where it makes sense to do so
has the Psicrystal keep watch/guard whenever Nenni sleeps, since constructs do not sleep / breathe / eat / etc.
If there is sufficient time to prepare before an encounter:
Psion variant:
the Erudite with the Alternative Class Feature:
Spell To Power which allows a Psion to add arcane spells (up to one level lower than his maximum Power) to his repertoire.
A 3rd-level ascetic is immune to the effects of being in a hot or cold environment. He can exist comfortably in conditions between -50 and 140 degrees Fahrenheit without having to make Fortitude saves.
Inertial Armour
grants 4 (or more) armour bonus to AC (does not apply against Touch attacks) made of psychokinetic Force (applies against Incorporeal Attacks).
The Cure Wounds series are available as arcane spells for the
Bard (spontaneous arcane caster).
For an Erudite, it is worthwhile having Cure spells of multiple levels
for times when the unique Power selection of a particular Power level is already exhausted.
Mind Thrust
is the only direct-damage lethal Power Nenni knows.
It will only be used against non-(monstrous)-humanoids.
Sunstroke will be used against (monstrous) humanoids instead.
"At 4th level, an ascetic gains a +1 enhancement bonus on all his attack and damage rolls."
The saving throw DC for spells you cast or other special abilities you use against humanoid or monstrous humanoid targets is increased by +4 if the spell does not deal damage (including ability damage but not nonlethal damage), bestow negative levels, or cause death.
You may not deal real damage or ability damage to such foes through spells or weapons, though you may deal nonlethal damage.
The benefit of this feat extends to special abilities other than spells that allow a saving throw, but only if the ability does not deal damage and is not dependent on dealing damage.
a Psicraft check (DC 15 + the highest-level power contained) to "make mental contact"
a Psicraft check (DC 15 + the power's level) to "understand" the Power
meditate for 8 hours
spend 20XP per Erudite level (ie 2% of the XP required to attain the next class level (for a monoclass Erudite character) (not total XP))
This is a similar limitation to charging 100gp per page (ie per level of each spell) inscribed in a 15gp Spellbook limited to 100 pages.
A 7th-level Wizard can record 9 spells per spell level in a spellbook without running out of pages. A 9th-level Wizard can record 6 spells per spell level and still fit it in one spellbook.
That's an investment of 10,000gp though (more than half a 7th-level Wizard's wealth).
The Erudite with Convert Spell to Power considers any arcane spell to be a Discipline Power by passing a Spellcraft (DC 15 + spell level) test.
Spells converted to powers cost the following Power points to manifest:
This was always an option for any psionic character via independent research and Psionics-Magic Transparency.
It's just much cheaper than the generic 200XP per Power level method because this is the Erudite's raison d'être.
Since an Erudite treats Spells as Discipline Powers and can only learn those at least one level lower than the maximum Power he can manifest,
the only way to learn 9th-level Spells is to take the
Epic Manifestation Feat.
Survival: you can automatically determine where true north lies in relation to yourself, obviating Know Direction.
Improvisation grants +3 to 4 skill / attack rolls made within 6 rounds
When making a Listen, Spot, Search, Survival (Track) test, additionally roll for Psicrystal mentally linked to the character.
Taking 10:
When your character is not being threatened or distracted, you may choose to take 10.
Taking 20:
When you have plenty of time (generally 2 minutes for a skill that can normally be checked in 1 round, one full-round action, or one standard action), you are faced with no threats or distractions, and the skill being attempted carries no penalties for failure, you can take 20.
Common "take 20" skills include Escape Artist, Open Lock, and Search.
Ride allows the rider to Spur the mount to gain 10 movement for a full round, at a cost of 1hp to the mount.
Kristle is a minute green marble fastened to Nenni's collar, keeping up a mental critique on everything going on in the vicinity from a fractal robotic perspective.
Unlike most constructs, he is Intelligent, granting Skills, Feats and speaking Common in addition to understanding all the languages Nenni knows.
He is telepathically linked with his master within 1 mile.
[2016-12-24 06:59:16]<Capn_Shoe> The only real limitation is that obviously non-humanoid races like half-orcs are going to be really hard to explain away ICly. Most everything else can be BSed to some degree.
[2016-12-24 06:59:57]<Vivi> Yeah, my gnome cleric idea isn't going to fly.
[2016-12-24 07:00:20]<Capn_Shoe> Elves can hide their ears, dwarves and halflings can be assumed to be RL small persons, gnomes could probably pass as (weird-looking) children...
[2016-12-24 07:01:09]<Capn_Shoe> Sadly, this means no talking cats. :p
[2016-12-24 07:01:22]<Hildyr> But what if I'm a talking cat in real life?!
[2016-12-24 07:01:28]<Capn_Shoe> ...well, no, I take that back. A talking cat could work.
[2016-12-24 07:01:45]<Vivi> Yeah, I was going to say. As long as the cat whispers in public or something, it'd be fine.
[2016-12-24 07:02:33]<Hildyr> Starting at level 5, at least
[2016-12-24 07:03:12]<Mellow> Capn, if you haven't watched The Gamers / Dorkness Rising as inspiration for this campaign idea, I recommend it.
[2016-12-24 07:03:46]<Capn_Shoe> We could bump it up to 8 or 9, if you want the extra stat point and/or feat.
[2016-12-24 07:03:55]<Capn_Shoe> Or maybe just 6.
[2016-12-24 07:04:04]<Mellow> If cats are Kosher, then I bags playing a Tibbit Psion Thrallherd.
[2016-12-24 07:04:17]<Capn_Shoe> What's a Tibbit?
[2016-12-24 07:04:45]<Mellow> It's a monstrous humanoid shapechanger which has a housecat as an alternate form.
[2016-12-24 07:04:54]<Mellow> No level adjustment.
[2016-12-24 07:06:44]<Mellow> Shoe: some info here on my backup character for Main's campaign: http://jackpoint.neocities.org/dnd/slinky.htm
[2016-12-24 07:08:22]<Capn_Shoe> Mellow: Wow. This is...thorough. o3o
[2016-12-24 07:08:37]<Capn_Shoe> I'll have to wait and read it later when I'm more awake.
[2016-12-24 07:08:41]<Mellow> Heh heh. This was my backup character if Mellow wasn't approved for Main's game.
[2016-12-24 07:09:36]<Mellow> But a housecat bard would work pretty well in a "D&D enters the real world" context :-D
[2016-12-24 07:09:57]* Interstate-5 is reminded of Puss in Boots. The Shrek version.
[2016-12-24 07:10:29]<Capn_Shoe> Heh!
[2016-12-24 07:10:48]<Capn_Shoe> Does Slinky speak with an accent? ;)
[2016-12-24 07:10:58]<Mellow> If you like... perhaps a French accent?
[2016-12-24 07:11:04]<Capn_Shoe> French? Bah.
[2016-12-24 07:11:04]<Mellow> He's suave after all.
[2016-12-24 07:11:29]<Capn_Shoe> No Spanish is suave. French is snooty. ;)
[2016-12-24 07:11:57]<Capn_Shoe> But, meh, it's not something that comes across in text anyway.
[2016-12-24 07:13:03]<Mellow> I think French is rather suave myself :)
[2016-12-24 07:14:38]<Capn_Shoe> Anywho. Give your character concepts some thought, decide if there's any particular level that they'd work best at, and I'll take that into consideration next week and announce an official level. As for stats, I would assume the usual 5d6 drop 2.
[2016-12-24 07:15:51]<Interstate-5> reroll 1s or no?
[2016-12-24 07:16:33]<Capn_Shoe> May as well.
[2016-12-31 02:30:15]<BLusk> I know it's either we're the players who get stuck playing our characters or our characters brought into a modern world.
[2016-12-31 02:30:30]<BLusk> Did we decide on former or latter?
[2016-12-31 02:30:35]<mainstreet> I think Mellow was going Bard this time...
[2016-12-31 02:30:42]<mainstreet> uh, former, I think
[2016-12-31 02:30:45]<Mellow> My concept was a tibbit (housecat) that's either a bard (already statted out) or a psion (possibly, if it seems more useful).
[2016-12-31 02:30:56]<BLusk> So, healer, bard, druid.
[2016-12-31 02:31:39]<Capn_Ascii> Yeah, you guys are D&D players who physically turn into your characters.
[2016-12-31 02:32:43]<Vivi> Which is going to make the roleplay weird. Do you accept your new identity, or do the two fight it out?
[2016-12-31 02:33:00]<Capn_Ascii> The key term here is 'physically'.
[2016-12-31 02:33:39]<Capn_Ascii> You gain their bodies and powers, skills, etc. but you yourselves stay the same in your head.
[2016-12-31 03:11:41]<BLusk> Main: My idea was an intelligent player playing a stupid barbarian.
[2016-12-31 03:11:55]<BLusk> Classic min-max tank stuff.
[2016-12-31 03:12:28]<Capn_Shoe> BLusk: That was me asking, not Main. And, that would be hilarious. :D
[2016-12-31 03:12:46]<mainstreet> I approve as well ;)
[2016-12-31 03:13:11]<BLusk> Ha, I'll whip up both and see what really catches my fancy. :D
[2016-12-31 03:13:16]<Hildyr> What we could really use in the new game is a dedicated DPSer. Which could be, say, a tibbit psion psychokineticist
[2016-12-31 03:20:52]<Mellow> Hildyr: if you want to scetch out the barebones of a workable (tibbit) psion, then I'd be happy to go with that. I like the idea of the telepath path and using the Alternative Class Feature (Telepathy) instead of their bonus feat. But I don
[2016-12-31 03:21:06]<Mellow> But I don't make characters to have high damage output so haven't looked at that option.
[2016-12-31 03:21:33]<Hildyr> Any psion can spam energy ray, actually
[2016-12-31 03:21:40]<Hildyr> http://www.d20srd.org/srd/psionic/powers/energyRay.htm
[2016-12-31 03:24:12]<Hildyr> Actually, if you want to go with a telepath, you could get mind thrust, which is 1d10 per power point (but save negates)
[2016-12-31 03:24:44]<Mellow> I think as a tibbit, a telepath would be good because it would mean I could communicate with the team without needing to morph.
[2016-12-31 03:25:02]<Vivi> Plus, then you can be our Aethnet.
[2016-12-31 03:25:20]<Hildyr> What's this alternative class feature for telepathy, though?
[2016-12-31 03:26:45]<Mellow> http://archive.wizards.com/default.asp?x=dnd/psm/20070411a "Telepathic Communication"
[2016-12-31 03:27:31]<Hildyr> Nice
[2016-12-31 03:28:09]<Hildyr> Yeah, I think a psion would work better than a bard, excepting some shenanigans like Dragonfire Inspiration to get the damage we need
[2016-12-31 03:33:26]<Mellow> Hildyr: OK sounds good to me. I haven't made a psionic character before though (though thrallherd has looked interesting) so I'll adjust http://jackpoint.neocities.org/dnd/slinky.htm to be based on psion and if I get chargen questions I might lurk in here during the week on the offchance you're about :)
[2016-12-31 03:34:22]<Hildyr> I don't usually come in on non-Fridays, but you can add me on Skype
[2017-01-07 03:48:02]* Capn_Ascii (Capn_Ascii@33-08-934-440.gvllcmtk36.res.dyn.suddenlink.net) has joined #trinsic
[2017-01-07 03:48:02]* ChanServ gives channel operator status to Capn_Ascii
[2017-01-07 03:48:13]* Vivi is now known as Cadellin
[2017-01-07 03:48:49]* mainstreet is now known as Miranor
[2017-01-07 03:49:10]* Iethloc is now known as Sheona
[2017-01-07 03:49:42]* You are now known as Nenni_Guenhwyvar
[2017-01-07 04:19:25]<Capn_Ascii> As we join our heroes, all hell is breaking loose! The zombies are advancing on the roadblocks set up by the sherrif's department. The army of orcs and skeletons is engaged in a fierce battle with the local hunting club and that biker gang you managed to piss off earlier. Two National Guard helicopters are dogfighting with a half-dozen pterodactyls. A few blocks down the street, you can see the tarrasque stomping ar
[2017-01-07 04:19:25]<Capn_Ascii> ound, smashing cars.
[2017-01-07 04:20:02]<Capn_Ascii> And there, in the middle of all the chaos, shining like a golden beacon of hope...
[2017-01-07 04:20:58]<Capn_Ascii> ...THE BOOK. Your one ticket to getting your normal lives back! It's sitting on the ledge atop the local movie theater's front sign, seemingly unattended amidst the chaos.
[2017-01-07 04:22:25]<Capn_Ascii> You're currently holed up in a dingy motel room across the intersection from the theater, peeking out of the window through the curtains.
[2017-01-07 04:23:17]* Miranor looks carefully at the road, looking at obstacles from here to THE BOOK
[2017-01-07 04:23:35]<Cadellin> "Who has an invisible flying animal that can go fetch the book?"
[2017-01-07 04:23:39]<Nenni_Guenhwyvar> Nenni sprawls atop a pile of Dungeon (R) magazines, like a dragon mantling over its coveted hoard, his head resting against the DMG absorbing its imagined powers via osmosis. He knows full well that if any of the humans roaming in his territory want access to the books of power (and frequently they do) they will have to pay their cat tax first - hopefully by picking him up and stroking him and then opening a can of fresh food not that cold
[2017-01-07 04:23:39]<Nenni_Guenhwyvar> stuff from yesterday they've kept in the fridge. Eww! It smells funny. But at the very least by patting him before sliding out the issue they're interested in. If they don't pay the cat tax, he will sulk and scowl at them from the bookshelf until they atone. Nenni doesn't forget their ... wait ... is that a cockroach running behind the curtain? Oblivious spring attack!
[2017-01-07 04:24:26]<Nenni_Guenhwyvar> He missed, and curls up disappointed, thinking of going to sleep. Why is everyone looking out the window?
[2017-01-07 04:23:51]<Sheona> That's a lot of text at once
[2017-01-07 04:24:38]<Capn_Ascii> *snrk*
[2017-01-07 04:24:55]<Capn_Ascii> Now that's what I call an establishing character moment. ;)
[2017-01-07 04:26:25]<Capn_Ascii> Yeah, just to refresh me, give me a quick recap of races, genders and classes so I don't get too confused here. I always have this problem when I run a new campaign. >.<
[2017-01-07 04:26:38]<Sheona> Female Human Druid
[2017-01-07 04:26:41]<Nenni_Guenhwyvar> I'm a male psionic cat.
[2017-01-07 04:27:01]<Capn_Ascii> What color cat?
[2017-01-07 04:27:10]<Nenni_Guenhwyvar> (Erudite tibbit, to be precise). Black.
[2017-01-07 04:27:10]<Miranor> Male Elf Factotum
[2017-01-07 04:27:14]<Cadellin> Female human turned into a Male Dwarf...
[2017-01-07 04:27:24]<Cadellin> And Cleric.
[2017-01-02 06:43:27]* mainstreet is now known as mainstreet--AWAY
[2017-01-02 09:10:50]<Mellow> `roll 5d6*6
[2017-01-02 09:10:51]<GameServ> Mellow rolled 5d6: 4 3 2 4 1 <Total: 14(*6) = 84>
[2017-01-02 09:11:18]<Mellow> Huh - that's not what I wanted.
[2017-01-02 09:11:22]<Intyalle> Hmm?
[2017-01-02 09:11:22]<Mellow> `roll 5d6
[2017-01-02 09:11:22]<GameServ> Mellow rolled 5d6: 3 1 1 3 4 <Total: 12>
[2017-01-02 09:11:23]<Mellow> `roll 5d6
[2017-01-02 09:11:24]<GameServ> Mellow rolled 5d6: 5 3 1 1 1 <Total: 11>
[2017-01-02 09:11:24]<Mellow> `roll 5d6
[2017-01-02 09:11:25]<GameServ> Mellow rolled 5d6: 5 5 5 6 3 <Total: 24>
[2017-01-02 09:11:26]<Mellow> `roll 5d6
[2017-01-02 09:11:26]<GameServ> Mellow rolled 5d6: 1 3 6 5 3 <Total: 18>
[2017-01-02 09:11:27]<Mellow> `roll 5d6
[2017-01-02 09:11:27]<GameServ> Mellow rolled 5d6: 2 2 5 4 1 <Total: 14>
[2017-01-02 09:11:28]<Mellow> `roll 5d6
[2017-01-02 09:11:28]<GameServ> Mellow rolled 5d6: 2 5 1 1 2 <Total: 11>
[2017-01-02 09:11:56]<Mellow> These are for the attributes of my psion for Capn's game. I needed 6x 5d6 drop lowest two. I believe.
[2017-01-02 09:12:34]* Intyalle nods
[2017-01-02 09:13:33]<Mellow> Oh - and reroll 1's: it says so in the topic.
[2017-01-02 09:13:44]<Mellow> `roll 2d6
[2017-01-02 09:13:44]<GameServ> Mellow rolled 2d6: 5 2 <Total: 7>
[2017-01-02 09:13:48]<Mellow> `roll 3d6
[2017-01-02 09:13:48]<GameServ> Mellow rolled 3d6: 5 5 3 <Total: 13>
[2017-01-02 09:13:50]<Intyalle> That's... a lot of rerolls :P
[2017-01-02 09:13:55]<Mellow> Yes!
[2017-01-02 09:14:00]<Mellow> `roll 1d6
[2017-01-02 09:14:01]<GameServ> Mellow rolled 1d6: 1 <Total: 1>
[2017-01-02 09:14:02]<Mellow> `roll 1d6
[2017-01-02 09:14:03]<GameServ> Mellow rolled 1d6: 1 <Total: 1>
[2017-01-02 09:14:04]<Mellow> `roll 1d6
[2017-01-02 09:14:05]<GameServ> Mellow rolled 1d6: 6 <Total: 6>
[2017-01-02 09:14:08]<Mellow> Yes!!!
[2017-01-02 09:14:22]<Mellow> `roll 1d6
[2017-01-02 09:14:22]<GameServ> Mellow rolled 1d6: 5 <Total: 5>
[2017-01-02 09:14:25]<Mellow> `roll 2d6
[2017-01-02 09:14:26]<GameServ> Mellow rolled 2d6: 1 6 <Total: 7>
[2017-01-02 09:14:29]<Mellow> `roll 2d6
[2017-01-02 09:14:29]<GameServ> Mellow rolled 2d6: 5 3 <Total: 8>
[2017-01-02 09:14:56]<Mellow> OK. Now to add things up and assign them. Good good!
[2017-01-02 09:17:14]<Mellow> And hitpoints:
[2017-01-02 09:17:20]<Mellow> `roll 5d4
[2017-01-02 09:17:21]<GameServ> Mellow rolled 5d4: 4 2 4 3 2 <Total: 15>
Gain a Luck bonus of 2 per caster level, assigned at your discretion among attack rolls, skill checks and ability checks, up to a maximum bonus to any single roll of half caster level.
One Fine item (up to 10lb) moves at great speed to a target or location you specify within 100ft + 10ft/level.
This can be used to make an attack with no range penalty.
Spellbook archive:
http://www.wizards.com/dnd/article.asp?x=dnd/sb/sb20030504x
Official character sheets:
http://archive.wizards.com/default.asp?x=dnd/dnd/charactersheets
https://www.reddit.com/r/DnD/comments/2h3n0f/illegal_pdfs_and_you/
Until 1984, it was potentially illegal to record something on a VCR, because you were 'pirating' the television broadcast.
Until 1999 and RIAA v. Diamond Multimedia, it was potentially illegal to rip your own CD onto an MP3 player.
Both of those have been determined to be legal Fair Use.
Based on that, scanning your own copy of the book is Fair Use, under the concept of Format Shifting. Using someone else's scan is dubious,